AI Insights · Timothy · April 2025
Top 5 Trivia Games Performance on Unified Platform in Finland, Q1 2025
Explore the trends in weekly downloads, revenue, and active users for the top trivia games in Finland during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the top trivia games in Finland showcased varied performance across downloads, revenue, and active users. Here’s a closer look at how these games fared on a unified platform.
Kahoot! Play & Create Quizzes saw a dynamic quarter with weekly downloads peaking at around 2.2K in late March. Revenue fluctuated, with a noticeable high of approximately $1K at the start of the quarter. Active users increased steadily, reaching over 11K by the end of March.
GeoGuessr maintained consistent weekly revenue, generally hovering around $600. Downloads showed an upward trend mid-quarter, peaking at about 1.6K in early March. Active users also peaked in early March, reaching nearly 3.6K before seeing a decline.
Elevate - Brain Training Games experienced a notable increase in revenue towards the end of the quarter, reaching around $1K. Downloads spiked significantly in early March, surpassing 1.3K. Active users mirrored this trend, peaking at 3.3K.
Party Roulette: Group games had a relatively stable quarter with revenue generally around $300. Downloads and active users remained steady, with slight fluctuations, maintaining numbers around 150 and 200, respectively.
Peak - Brain Training showed steady revenue, maintaining around $200 to $300. Downloads remained low, with a gradual increase to about 65 in February. Active users remained consistent, hovering between 700 and 900 throughout the quarter.
These insights from Sensor Tower reflect the evolving landscape of trivia games in Finland. For more detailed data and analysis, visit Sensor Tower.